War on Terror - The Boardgame

A secret message
Who's a terrorist?

You're either with them or against them. Or sometimes you're both.

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Saturday 16th July 2005

Game Report: Bob, Bob friend, Bob child (14), Bob child friend (14) and a 12 year old girl

First test without us there, Bob from the 7th of June game asks to borrow it to keep his son busy over the weekend. Report back: Great, everyone enjoyed it. The twelve year old struggled with some of the cards. One of the fourteen year olds got the joke, both thought it was fun. Two hours and Bob won with an Empire victory, people wanted to play on so he turned terrorist and then they won within another half an hour. Apparently the boys are up for another game... Let us know if you want to borrow the game.

- posted by TerrorBull Games on 16 July 2005 - 0 comments

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Friday 15th July 2005

Game Report: Andy T, Andy S, Phil, Mike, George & Tom L

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A six player game and a 'boys night in with the balaclava'... Tom turns Evil in the first turn and dons the wool balaclava on a hot July evening (note: the game will include a lycra / cotton mix balaclava).

The first few rounds are nice and peaceful, Andy T tries to grab North America, Mike takes the South, George is looking good with some nice oil numbers in Africa and Europe and an early free City means he's soon rolling in cash. Tom, Andy S and Phil are mixed up in Asia and the South East. Andy S takes a pop at Tom to try and grab Nowhere for himself, a 'pre-emptive strike', apparently. Tom tucks in as he's got a healthy handful of Terrorist cards.

The balaclava soon gets handed round, Andy S, George and Mike all having a turn at being Evil. George is building up a healthy wedge of cash and starts to look threatening with three early cities. There's lots of talk of nukes and the black market is a busy place, at one point there's a demand for 50m to be told what the last conversation was about... Paranoia runs high.

George offers all of his money to the person who wipes out the person who nukes him first; an interesting policy. Andy T is holding a nuke, learns that George has just picked up a Nuclear Disarmament card so shifts his nuke to Phil so he can extort some cash for the both of them. Instead Phil sells it to George and keeps the money for himself... This produces a volley of death threats from Andy so Phil then decides to follow it up with an all-out assault on Andy T's Empire, managing to cripple it in one turn.

Andy's pissed off and decides to turn terrorist to see if he can get Phil back that way. A few more turns and the board's starting to look a mess, George has lost his cities and most of his money, no one else seems to want to take his place as the dominant super-power. Andy T leaves to make a phone call and when he returns it seems the others have a plan to wipe out terrorism... As there's five of them left it doesn't take long and they declare World Peace, the first time ever! Andy T loses, the others share a draw and the planet... Three and a half hour game.

- posted by TerrorBull Games on 15 July 2005 - 0 comments

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Friday 10th June 2005

Game Report: Andy T, Andy S, Mike, Ilaria & Tom M-J

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Another five player game and a good mix of 'old-pros' and a 'WOT-virgin', Mike, who throws himself into it from the start, blowing most of his starting cash on terrorists during his first turn. We like his style.

Andy S turns Evil very early in the game and keeps the Balaclava on for a long time, giving him a good advantage on cards. Due to some unlucky oil prospecting neither Andy T or Mike really get going, both Empires look weak. In the meantime Tom and Ilaria keep fighting over Southern Europe (Italy), but in the end it looks like Tom has the upper hand, even though he's subjected to some serious psychological note-based torture.

Andy T tries to sell a Nuke to Ilaria for some much needed cash when Andy S steals it from him with a well played Espionage card. The terrorists try their best to extort some cash from the Empires, managing to sell some dried fruit at one point.Andy T doesn't like this one bit and announces the news to the board, Andy S uses this as an excuse to unleash seven shades of shit on Andy T's Empire, wiping him from the board in one turn. Mike's Empire also gets it, mostly in colatoral damage from the Nuke. We have two (cash strapped) terrorist players early in the game.

The heat also picks up between Tom and Ilaria, nukes are exchanged but a Nuclear Bunker on Tom's part saves his skin and he's looking strong with a good chunk of Asia, Europe and he also manages to sneak round and take North Amercia from Ilaria in a single turn.

The terrorists try their best to extort some cash from the Empires, managing to sell some dried fruit at one point. They threaten to hijack one of Andy S's planes and he says he has no money, thinking that they'll play it elsewhere... Instead they go for it and Andy sends in the troops, who cockup and bankrupt his Empire... Three terrorist players.

Tom and Ilaria are still fighting it out, but it seems that Tom still has the upper hand, by this point Ilaria has a small part of Europe and her oil money is drying up. After a couple of turns holding on by her fingertips she folds and joins the terrorist force. Then Tom grabs Asia and builds some cities in his very next turn and takes the game; his first victory!

Australia remains undiscovered throughout the entire game... Just seven terrorists on their own enjoying the surf. A three hour game!

- posted by TerrorBull Games on 10 June 2005 - 0 comments

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Tuesday 7th June 2005

Game Report: Andy T, Andy S, Hamish, Ian & Bob

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Drumroll... New cards! Hot of the press and they're even printed on card, how cool is that? No one else seems that impressed though and after running through the latest rules we start our respective attempts to liberate the world.

As per usual the first few rounds are nice and peaceful and it all looks pretty even. Bob takes Africa, Andy T South America and up the West Coast of the States. Ian's split between the East Coast and Asia. Andy S has Europe and a good chunk of Asia and Hamish has whatever's left. Hamish also takes the Falklands which pisses Andy T off (who's already evil) and we see an early strike and a Dirty Bomb in retaliation... The Falklands remain a sore point for the rest of the game.

Butterfingers Andy S drops a nuke on Asia, taking out a fair chunk of Ian's Empire... Andy S starts to get all cocky so Hamish and Andy T call a truce and turn their attentions on him, making quite a dent into his burgeoning Empire. Bob's keeping quiet in Africa and has managed to knock up four cities. Ian tries to fight back but never quite manages it, even though the Balaclava of Evil moves back and forth between Ian and Andy T.

Ian caves into Andy S's 'terrorism is fun' propaganda.Terrorism is spreading and the board starts to look like a right mess. Andy T keeps hitting Andy S hard, more dirty bombs, a revolution and a couple of oil pipelines are destroyed. In the end it all proves too much and Andy S turns terrorists, quickly followed by Bob (whose cities were an obvious target). There's a filthy 'Andy T is about to win' propaganda campaign going on and they turn the full terrorist force against Andy T, who was about to win...

A few more turns in and Bob has to quit, leaving the terrorists in Andy S's capable hands. Shortly after, Ian caves into Andy S's duel assault of 'terrorism is fun' propaganda and by blowing the shit out of Ian's Empire. The new influx of cash and cards to the terrorist cause means that by the end of the next turn Andy T's empire is in tatters... He decides to join the terrorists before Hamish does and brings yet more essential Terrorists Cards and cash to the dark forces...

Next terrorist turn and Hamish is still looking fairly strong, at least 14 developments on the board... Then... 3 Revolution cards! Terrorist Tide! 4 Terrorists Attacks! We wipe him from the board in one evil sweep... A terrorist victory! Four and a half hours and the terrorists head off for a drink in an Empire free world.

- posted by TerrorBull Games on 7 June 2005 - 0 comments

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Tuesday 24th May 2005

Game Report: Andy T, Andy S & Tom M-J

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We're off! Another classic three player with the original WoT boys and there's nostalgic talk of that first game back in August 2004... We're loving the new 'first villages anywhere' rule and the only other change is how the points system works.

Within a couple of turns Andy T is looking clever with a nice spread of oil throughout Asia and Europe, Andy S turns up the 'dirty propaganda' campaign. The Axis of Evil is seeing some action early in the game and Andy S is evil twice in quick succession, giving him a devilish hand of Terrorist Cards. Tom bungs him 50 million for terrorists and suddenly three anarchy cards (to be renamed) are on the table and Andy T's Empire is crippled: Andy S takes the upper hand.

... he's got The Bomb and starts a bidding war between Tom and Andy T as to who won't get nuked ...Andy T toys with turning terrorist but decides to fight on, trying his best to counter Andy S's invasion of Europe and Tom sneaking into South Asia. Tom and Andy S have some kind of peace pact going on which allows Andy S to build up a powerful empire, Tom only attacking when it's almost too late. Andy T gets his hands on a couple of nukes in a single turn and evens the board up a little.

A couple of turns later and Andy S is close once again, he's also got The Bomb and starts a bidding war between Tom and Andy T as to who won't get nuked. Andy T only has 30 million but pushes the price up to 300 million just for kicks, which Tom pays... Andy S drops the nuke on Tom just to spite him but it's all over anyway - little did we know that we just funded his last four cities and Andy S romps home with another victory for an Empire!

A two and half hour game... All of us finished wanting more. A quick brainstorm and that feeling of 'getting close' is still with us... We NEED a six player game.

- posted by TerrorBull Games on 24 May 2005 - 0 comments

it goes beyond the boundries of satirical- Dominique Metzler, Essen Spiel toy fair organiser

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